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Druid

Hit Points

Hit Dice: 1d8 per level

Hit Points at 1st Level: 8 + your Constitution modifier

Hit Points at Higher Levels: 1d8 + your Constitution modifier per level after 1st

 

Starting Proficiencies

You are proficient with the following items, in addition to any proficiencies provided by your race or background.

 

Armor: Light Armor, Medium Armor, shields (druids will not wear armor or use shields made of metal)

Weapons: clubs, daggers, darts, javelins, maces, quarterstaffs, scimitars, sickles, slings, spears

Skills: Choose two from: Arcana, Animal Handling, Insight, Medicine, Nature, Perception, Religion, and Survival

Starting Equipment

You start with the following items, plus anything provided by your background.

 

• (a) a wooden Shield or (b) any simple weapon

• (a) a Scimitar or (b) any simple melee weapon

• Leather Armor, an Explorer's Pack, and a druidic focus

 

Alternatively, you may start with 2d4 x 10 gp to buy your own Equipment.

 

Attributes

Saving Throws: Intelligence, Wisdom

Alignment: Neutral good, lawful neutral, neutral, chaotic neutral, or neutral evil.

Magical Abilities: All spells with Elemental or Nature functions.

 

Other Features

Druidic

You know Druidic, the secret Language of druids. You can speak the Language and use it to leave hidden messages. You and others who know this Language automatically spot such a Message. Others spot the message's presence with a successful DC 15 Wisdom (Perception) check but can't decipher it without magic.

 

Wild Shape

Starting at 2nd level, you can use your action to magically assume the shape of a beast that you have seen before. You can use this feature twice. You regain expended uses when you finish a short or Long Rest.

 

Your druid level determines the Beasts you can transform into, as shown in the Beast Shapes table. At 2nd level, for example, you can transform into any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed.

 

Beast Shapes:

Level 2: No flying or swimming speed

Baboon, Badger, Cat, Deer, Giant Fire Beetle, Goat, Hyena, Jackal, Lizard, Rat, Scorpion, Spider, Weasel, Camel, Giant Rat, Giant Weasel, Mastiff, Mule, Pony, Boar, Draft Horse, Elk, Giant Badger, Giant Centipede, Giant Goat, Giant Lizard, Giant Wolf Spider, Panther, Riding Horse, Swarm of Rats, Wolf

 

Level 4: No flying speed

Crab, Octopus, Frog, Sea Horse, Giant Crab, Poisonous Snake, Constrictor Snake, Giant Frog, Giant Poisonous Snake, Ape, Black Bear, Crocodile, Giant Sea Horse, Reef Shark, Swarm of Insects, Warhorse

 

Level 8:

Bat, Eagle, Hawk, Owl, Raven, Vulture, Blood Hawk, Flying Snake, Stirge, Giant Bat, Giant Owl, Pteranodon, Swarm of Bats, Swarm of Ravens, Giant Wasp, Swarm of Wasps, Brown Bear, Dire Wolf, Giant Eagle, Giant Hyena, Giant Octopus, Giant Spider, Giant Toad, Giant Vulture, Lion, Swarm of Quippers, Tiger

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